Re: [osg-users] Native osgdb_bin format in progress (was: Develop a scalable binary file format for native OSG scenes)

2010-01-06 Thread Robert Osfield
Hi Wang, Happy New Year! On Wed, Jan 6, 2010 at 7:38 AM, Wang Rui wangra...@gmail.com wrote: I'd like to announce the latest progress of the new extensible ascii/binary native format, Quick response... haven't looked at the code yet... but Whooo hooo! :-) The changes sound all good

Re: [osg-users] Native osgdb_bin format in progress (was: Develop a scalable binary file format for native OSG scenes)

2010-01-05 Thread Wang Rui
Hi Robert, First, happy new year to everyone in the OSG community! :) I'd like to announce the latest progress of the new extensible ascii/binary native format, which is named osgdb_bin temporarily at present. At the end of last year, I spent some time studying the serialization mechanism of VPB

Re: [osg-users] Native osgdb_bin format in progress (was: Develop a scalable binary file format for native OSG scenes)

2009-12-21 Thread Wang Rui
Hi Robert, 2009/12/19 Robert Osfield robert.osfi...@gmail.com: Hi Wang, Wow, that was a quick turn around.  I've begun a code review, and so far am impressed as how much code you've been able to share between the binary + ascii implementations.  I do wonder about the performance impact on

Re: [osg-users] Native osgdb_bin format in progress (was: Develop a scalable binary file format for native OSG scenes)

2009-12-18 Thread Robert Osfield
Hi Wang, Wow, that was a quick turn around. I've begun a code review, and so far am impressed as how much code you've been able to share between the binary + ascii implementations. I do wonder about the performance impact on binary reading that there will be due to adding all the if statements