[osg-users] Near plane for lines

2009-07-24 Thread Wojciech Mruczkiewicz
Hi all, I'm using COMPUTE_NEAR_FAR_USING_PRIMITIVES near and far planes computation mode with OSG 2.8.1. The scene contains a number of various models. One of them is a long curve that is drawn as an array of vertices in osg::Geometry using GL_LINE_STRIP primitive. When viewed from some angles

Re: [osg-users] Near plane for lines

2009-07-24 Thread Jason Daly
Wojciech Mruczkiewicz wrote: Hi all, I'm using COMPUTE_NEAR_FAR_USING_PRIMITIVES near and far planes computation mode with OSG 2.8.1. The scene contains a number of various models. One of them is a long curve that is drawn as an array of vertices in osg::Geometry using GL_LINE_STRIP primitive.