Daniele,
The files you are loading have local lights in the scene. Thus the light
from one will effect the other object - this is the correct behaviour.
If you want to change the behavior you need to remove the lights from
your scene (or switch the export off in osgExp) and add a light
Hi,
I've a problem with osgart 2.0.
In a simple example, with 2 marker and 2 osg object with texture made with
osgexp from 3ds max, one object changes lights of other. The first marker added
can influence other marker. That's the same also using BuildAR software and
adding two object.
Do you
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