Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread Massimo Di Stefano
Following the suggestion i find here : http://code.google.com/p/osgswig/wiki/BuildInstructions i compiled osg 2.4 version using xcode, the build produced the osg framewrok, i copied them in the /Library/Framework directory. then i downloaded osgswig, cd osgswig mkdir build cd build ccmake

[osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread massimo di stefano
Following the suggestion i find here : http://code.google.com/p/osgswig/wiki/BuildInstructions i compiled osg 2.4 version using xcode, the build produced the osg framewrok, i copied them in the /Library/Framework directory. then i downloaded osgswig, cd osgswig mkdir build cd build ccmake

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread Ismail Pazarbasi
Hi Massimo, I am not on my Mac right now, but I can quickly suggest you to add osg, osgText, osgIntrospection (and few more) frameworks to your executable to get you started as quick as possible. I may not recall all dependencies' names, as I am not on my development Mac; sorry! Adding frameworks

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread Massimo Di Stefano
Ismail Pazarbasi wrote: Hi Massimo, I am not on my Mac right now, but I can quickly suggest you to add osg, osgText, osgIntrospection (and few more) frameworks to your executable to get you started as quick as possible. I tried to build osg2.4 using cmake, without the xcode support, but

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread Ismail Pazarbasi
Hi Massimo, I thought you tried to build with Xcode. Since you didn't do so, you can ignore external framework suggestion. Adding those path values in your profile, IMO, shouldn't have any effect at all, because they are examples. I am not sure, but it may help; you may need to change cmake

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread massimo di stefano
Adding -losg .. etc, do not works with frameworks give me the error : ld: library not found for -losg ... erc I modified my cmake settings adding : -framework framewor_name to CMAKE_MODULE_LINKER_FLAGS and CMAKE_SHARED_LINKER_FLAGS as follow :

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-04-16 Thread massimo di stefano
apologize me, wrong path in the links : actually these is my cmake setting : http://www.geofemengineering.it/data/CMakeCache2.txt http://www.geofemengineering.it/data/CMakeCache2.txt i can see now in the log that the framework are linked in the c++ instruction, but the error log

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-02-18 Thread massimo di stefano
Hi Gerwin, thanks a lot for the quick answer. actually i'm able to run osgswig on my linux partition using osg 2.6, i'l wait for osx ;-) (i haven't tried to build osg-2.6 + osgswig on osx, i'll try and give feedback about it) i'll follow the link. regards, Massimo. Il giorno

[osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-02-17 Thread massimo di stefano
Hi All, i'm tring to build osgswig on my osx but it give me some problems regarding the python's include files. i succesfull build osg from svn (2.8) using cmake (i build both .dylib and debug.dylib) to build osgswig i used these cmake option :

Re: [osg-users] OsgSwig on mac osx 10.5.6 (xcode 3.1)

2009-02-17 Thread Gerwin de Haan
Hi Massimo, we don't have a working version yet of osgswig that is compatible with OpenSceneGraph 2.8. I recently posted this on the osgswig issue list, you can keep track of this through the following link: http://code.google.com/p/osgswig/issues/detail?id=25. I hope to look into this in the