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correct results yet. Thanks, and regards, Ke Li
> Date: Sat, 15 Mar 2008 10:19:05 +> From: [EMAIL PROTECTED]> To:
> osg-users@lists.openscenegraph.org> Subject: Re: [osg-users] Problem with
> using IntersectionVisitor to obtain the viewing matrices> > Hi Ke Li,>
nd cannot get the correct results yet.
Thanks, and regards,
Ke Li
> Date: Sat, 15 Mar 2008 10:19:05 +> From: [EMAIL PROTECTED]> To:
> osg-users@lists.openscenegraph.org> Subject: Re: [osg-users] Problem with
> using IntersectionVisitor to obtain the viewing matrices&g
Hi Ke Li,
I'm confused by your code and what you are trying to do.
The matrix stack methods in IntersectionVisitor are there for internal
usage during the traversal of the scene graph, as the traversal goes
down matrices are pushed on the respective stacks, and on the return
up these matrices are
Dear all,
I'm trying to obtain the model matrix, the view matrix, the projection matrix
and the window matrix. I used the following piece of code in my pick event
handler.
protected unsafe bool pick(OsgGA.GUIEventAdapter ea, OsgViewer.Viewer viewer)
{
..
picker = new
OsgUtil.LineS
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