Re: [osg-users] Problems with UV Textures in OSG

2011-07-07 Thread Jordan Sparks
We originally exported it to OBJ format considering I work on a mac and there is no mac exporter for OSG. What is this Wavefront OBJ? Is that just another name for OBJs or is that another thing altogether? Cheers, Jordan -- Read this topic online here:

Re: [osg-users] Problems with UV Textures in OSG

2011-07-07 Thread Jason Daly
On 07/07/2011 03:02 PM, Jordan Sparks wrote: We originally exported it to OBJ format considering I work on a mac and there is no mac exporter for OSG. What is this Wavefront OBJ? Is that just another name for OBJs or is that another thing altogether? They're referring to the same thing. The

Re: [osg-users] Problems with UV Textures in OSG

2011-06-25 Thread Ulrich Hertlein
Hi Jordan, On 24/06/11 18:12 , Jordan Sparks wrote: We use Maya to build our 3D models and when I did UV texturing on a model for a simple dice, it refuses to show up properly in OSG. Even though the UV texturing looks perfect in Maya, as soon as we export it to OSG, the die reverts and

Re: [osg-users] Problems with UV Textures in OSG

2011-06-24 Thread Jordan Sparks
Hi, my team and I are trying UV textures for the first time in OpenSceneGraph, however, we have a problem. We use Maya to build our 3D models and when I did UV texturing on a model for a simple dice, it refuses to show up properly in OSG. Even though the UV texturing looks perfect in Maya, as