Quick question... Based on digging through the source, it seems all
PixelBufferObjects are currently automatically set to
GL_PIXEL_UNPACK_BUFFER_ARB by default and there's no way to change this to
GL_PIXEL_PACK_BUFFER_ARB, correct? Meaning they can only be used for writing
to the framebuffer, not
Hi Chris,
The present version of PixelBufferObject only supports copying from
main memory to GPU, not back. For the recent osgscreencapture example
use PBO's but I had to implement the PBO setup myself since the core
osg::PixelBufferObject didn't support it. I haven't had a chance to
refactor
Robert,
Thanks for the reply. I felt like a complete heel when I saw the
osgscreencapture example thread pop up right after I sent my message. Sorry
about that.
Thanks for the advice on getting PBOs to work efficiently. Now I don't have
any excuse not to do the work. ;)
-Chris B
On Thu, Jun 5,
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