[osg-users] Real size model how to??

2008-11-02 Thread Orendavd
Hello, I'm loading a model using osgDB::readNodeFile(frog.3ds). osg seems to scale down my model, if I scale down/up my modwl using 3DStudio, it has no effect on OSG, it always show it the same size. any idea?? thank you. ___ osg-users mailing list

Re: [osg-users] Real size model how to??

2008-11-02 Thread Jefferson Pinheiro
Try scaling up in your code. osg::Matrix scale; scale.makeScale(10,10,10); osg::MatrixTransform *myMatrixTransform= new MatrixTransform(); myMatrixTransform-setMatrix(scale); myMatrixTransform-addChild(frogNode); root-addChild(myMatrixTransform); 2008/11/2 [EMAIL PROTECTED] Hello, I'm loading

Re: [osg-users] Real size model how to??

2008-11-02 Thread David Spilling
Hi Orendavd, What do you mean it always shows the same size? What are you doing exactly? Firstly, if you are just using osgviewer to view your 3ds model, be aware that it will place the camera such that the loaded model always looks like its the same size. You need to load it up with another