Re: [osg-users] Render capability checking, is this a good way?

2008-08-12 Thread Robert Osfield
HI Viggo, I'd suggest rather than have a high level loop, you just place the tests for all levels right in side your myTestSupportOperationClass, and then just query this after the realize to see what capabilities you have. Robert. On Fri, Aug 8, 2008 at 11:50 AM, Viggo Løvli [EMAIL PROTECTED]

[osg-users] Render capability checking, is this a good way?

2008-08-08 Thread Viggo Løvli
Hi, I need to automatically check the rendering capabilities of the current hardware and chose rendering techniques from that. I want to find the best practical way to do this. I have looked into the OSGShaderTerrain example. It uses a osg::GraphicsOperation class to do actual capability