Re: [osg-users] Several RTT camera/shader issue(s) on multipass shading

2007-10-07 Thread Christian Heine
Hi Mihai, A short comment before looking at any of the code ( can't open the zip ). I've checked the zip File, it's working for me (i've open it with 7zip) , independent of using windows or Linux as OS. If you got anymore trouble with this file, i could send the zip-file to your private mail

Re: [osg-users] Several RTT camera/shader issue(s) on multipass shading

2007-10-04 Thread Mihai Radu
Hi Christian, A short comment before looking at any of the code ( can't open the zip ). From the snippets you posted, it looks to me like the texture coordinates used for textureUnit 0 are not correct. If they are set with the geometry ( per vertex ), then the first part should work well, if