Re: [osg-users] Some problems with Shadowmap

2013-08-02 Thread Robert Osfield
Hi Cyclonis, I'm afraid I have rather too much in the way of support emails to get throught to look at user programs and data so I'll just provide some general comments. When shadow mapping you have to have a shader that combines the textures of the orignal data with the shadow map texture doing

[osg-users] Some problems with Shadowmap

2013-07-31 Thread Cyclonis Delta
Hi, I have been using OSG for a while now, but now I am trying to implement shadows using the ShadowMap. This generally works, but for some reason all the .osg models that I import through readNodeFile are now missing their textures. When I switch back from the ShadowedScene to a regular