[osg-users] StandardShadowMap and Fog

2015-02-01 Thread Trajce Nikolov NICK
Hi Community, I am seeing in the default fragment shader (snippet bellow) that a fog is used into account but for some reason I can not make it work. Any hints for the Fog settings? Thanks a lot #if FRAGMENT_SHADERS_ONLY _mainFragmentShader = new osg::Shader( osg::Shader::FRAGMENT,

Re: [osg-users] StandardShadowMap and Fog

2015-02-01 Thread Trajce Nikolov NICK
never mind .. blind me.. It is commented out .. Please ignore Nick On Sun, Feb 1, 2015 at 3:21 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Community, I am seeing in the default fragment shader (snippet bellow) that a fog is used into account but for some reason I can