: Re: [osg-users] Stereo quad buffering
OSG tries to construct an OpenGL context with stereo properties, but cannot
find any type of context that has this type of stereo available. This indicates
your Quadbuf stereo is not (correctly) enabled in the NVidia driver. Did you
enable the quadbuf
OSG tries to construct an OpenGL context with stereo properties, but cannot
find any type of context that has this type of stereo available. This
indicates your Quadbuf stereo is not (correctly) enabled in the NVidia
driver. Did you enable the quadbuf in the Nvidia control panel, and do other
apps
Hi all,
I'm trying to run the osgviewer in a QUAD_BUFFERed stereo mode, but I'm running
into problems. As a note, all the other stereo modes work just fine. The
following is the output that I'm getting running from the osgShell shortcut:
C:\Program Files\OpenSceneGraph\binosgviewer --stereo
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