Re: [osg-users] Trying to render an ortogonal scene

2010-06-03 Thread José Carlos Ruiz
Hi J.P. Delport! Is incredible that something like changing order of the sentences was the problem... But is a mysterious why the osg couldn't render at those conditions I'm very grateful for your support and help! José C. Ruiz (Spain). -- Read this topic online here:

Re: [osg-users] Trying to render an ortogonal scene

2010-06-02 Thread J.P. Delport
Hi, On 01/06/10 17:58, Michael Platings wrote: Thanks, I think you has not read the last post edit Edits only affect the forum, not the mailing list (that's how many of the old-timers read these messages) so you're correct, he probably wasn't able to see that part yup, I only read the

Re: [osg-users] Trying to render an ortogonal scene

2010-06-02 Thread J.P. Delport
Hi, I've run out of ideas you can try. We use ortho projections happily with render to texture cameras. I'm not sure what is wrong in your case. Maybe you can send me code of a small example. jp On 01/06/10 16:55, José Carlos Ruiz wrote: Hi, does the picker find geometry on the whole

Re: [osg-users] Trying to render an ortogonal scene

2010-06-02 Thread José Carlos Ruiz
Hi J.P. Delport. I've made an example to check the problem with ortogonal projections. mural.uv.es/ruizsejo/pruebasOSG.cpp Thank you very much! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28498#28498

Re: [osg-users] Trying to render an ortogonal scene (J.P. Delport)

2010-06-02 Thread Don Leich
This variation on the osgthirdpersonview example may help in sorting out the issues with an orthogonal projection. Run as shown to get the new behavior: osgthirdpersonview --isOrthog -Don /* OpenSceneGraph example, osgthirdpersonview. * * Permission is hereby granted, free of charge, to any

Re: [osg-users] Trying to render an ortogonal scene

2010-06-01 Thread J.P. Delport
Hi, see below... On 31/05/10 22:58, José Carlos Ruiz wrote: Hi community! I'm José Carlos. Since a few months I'm using OSG, but now I've a problem trying to render a scene with a orthogonal view. There are not problems with Perspective or Frustrum, but when I change to ortogonal the scene

Re: [osg-users] Trying to render an ortogonal scene

2010-06-01 Thread J.P. Delport
Hi, does the picker find geometry on the whole screen or just a small area? What happens with the standard osg models (cow.osg and cessna.osg)? Did you change group-addChild(scene.get()); ? See what happens if you add:

Re: [osg-users] Trying to render an ortogonal scene

2010-06-01 Thread Michael Platings
Thanks, I think you has not read the last post edit Edits only affect the forum, not the mailing list (that's how many of the old-timers read these messages) so you're correct, he probably wasn't able to see that part For that reason it would make sense to disable forum edits IMHO...

[osg-users] Trying to render an ortogonal scene

2010-05-31 Thread José Carlos Ruiz
Hi community! I'm José Carlos. Since a few months I'm using OSG, but now I've a problem trying to render a scene with a orthogonal view. There are not problems with Perspective or Frustrum, but when I change to ortogonal the scene doesn't shows nothing. Here's the code! //Loading the model