To: OpenSceneGraph Users
Subject: Re: [osg-users] Unicode support for Windows
Off the top of my head my first suggestions, perhaps naive, would be to
have a osgDB::ifstream and osgDB::ofstream implementations that take
std::string (or alternatively) as parameters for the constructors and
open() and hide
Hi Michael et. al,
On Tue, Oct 7, 2008 at 6:58 PM, Michael Platings
[EMAIL PROTECTED] wrote:
My solution:
- Add a OSG_USE_UTF8_FILENAMES option to CMake
- let the user store all filenames in UTF-8 using
osg::ConvertUTF16toUTF8()
- where a file is loaded, if OSG_USE_UTF8_FILENAMES is true
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