Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-10 Thread Robert Osfield
Hi Doug, On Mon, Nov 9, 2009 at 5:54 PM, Doug McCorkle mc...@iastate.edu wrote: Candidly, I think that the VR Juggler configuration and device management is better than what is in OSG. I realize that is a personal preference but I like the VR Juggler windowing API and hardware management and

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-10 Thread Doug McCorkle
Hello Robert, On Nov 10, 2009, at 2:51 AM, Robert Osfield wrote: Hi Doug, On Mon, Nov 9, 2009 at 5:54 PM, Doug McCorkle mc...@iastate.edu wrote: Candidly, I think that the VR Juggler configuration and device management is better than what is in OSG. I realize that is a personal preference

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-10 Thread Robert Osfield
Hi Doug, On Tue, Nov 10, 2009 at 2:20 PM, Doug McCorkle mc...@iastate.edu wrote: osgViewer can happily be an implementation detail if VR juggler is flexible enough to not force it's own window creation. Correct, but again, that would assume that the OSG windowing implementation is better

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-10 Thread Doug McCorkle
Hello Robert, On Nov 10, 2009, at 8:42 AM, Robert Osfield wrote: Hi Doug, On Tue, Nov 10, 2009 at 2:20 PM, Doug McCorkle mc...@iastate.edu wrote: osgViewer can happily be an implementation detail if VR juggler is flexible enough to not force it's own window creation. Correct, but again,

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-10 Thread Robert Osfield
Hi Doug, On Tue, Nov 10, 2009 at 3:00 PM, Doug McCorkle mc...@iastate.edu wrote: We had OGL 3 context creation in VR Juggler last March. Cool, what platforms do you have this support? Perhaps we can learn a little about adding it to osgViewer :-) RTT support in the OSG relies upon the

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-10 Thread Doug McCorkle
Hello Robert, On Nov 10, 2009, at 10:31 AM, Robert Osfield wrote: Hi Doug, On Tue, Nov 10, 2009 at 3:00 PM, Doug McCorkle mc...@iastate.edu wrote: We had OGL 3 context creation in VR Juggler last March. Cool, what platforms do you have this support? We have windows and X. Cocoa is

[osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-09 Thread Doug McCorkle
Hello Robert, After looking at both of the suggested examples (osgviewerSDL and osgviewerGLUT) I have a couple of questions. First, with SceneView we handed off the context ID to OSG, now it looks like we provide context information to osgViewer through the window's initial position? Is

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-09 Thread Paul Martz
Doug McCorkle wrote: Hello Robert, After looking at both of the suggested examples (osgviewerSDL and osgviewerGLUT) I have a couple of questions. First, with SceneView we handed off the context ID to OSG, now it looks like we provide context information to osgViewer through the window's

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-09 Thread Robert Osfield
Hi Doug and Paul, On Mon, Nov 9, 2009 at 5:09 PM, Paul Martz pma...@skew-matrix.com wrote: My understanding is that you create your own window and context, and make them current, then call setUpViewerAsEmbeddedInWindow. (Honestly, I'm not cure why osgViewer needs the window size passed as

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-09 Thread Robert Osfield
Hi Doug, On Mon, Nov 9, 2009 at 3:52 PM, Doug McCorkle mc...@iastate.edu wrote: After looking at both of the suggested examples (osgviewerSDL and osgviewerGLUT) I have a couple of questions. First, with SceneView we handed off the context ID to OSG, now it looks like we provide context

Re: [osg-users] Using osgViewer::GraphicsWindowEmbedded Was: Renderer and SceneView classes

2009-11-09 Thread Doug McCorkle
Hello Robert, On Nov 9, 2009, at 11:41 AM, Robert Osfield wrote: Hi Doug, On Mon, Nov 9, 2009 at 3:52 PM, Doug McCorkle mc...@iastate.edu wrote: After looking at both of the suggested examples (osgviewerSDL and osgviewerGLUT) I have a couple of questions. First, with SceneView we handed