Hi,
Alejandro Aguilar Sierra wrote:
Yes, from multitexturecontrol example, I wrote a program in which, key
2 brings layer 2, key 3 brings layer 3 (assigning 1.o to their
weights). But I really would like it to work based on distance, as the
example is intended for.
if manual setting works it p
Yes, from multitexturecontrol example, I wrote a program in which, key
2 brings layer 2, key 3 brings layer 3 (assigning 1.o to their
weights). But I really would like it to work based on distance, as the
example is intended for.
Regards,
-- A.
On Tue, Oct 6, 2009 at 9:21 AM, J.P. Delport wro
Have you tried manually using setTextureWeight?
Any hint?
you can just call setTextureWeight manually to get whatever mix of
textures you want. The example only shows one possible way to use it, where
the weight is coupled to height.
jp
--
This message is subject to the CSIR's copyright ter
Yes. Bluemarble is in layer 0 and Landsat in layer 1. Using just one
landsat image it works like a charm. If I use all, as in the image I
sent, they are present both all times o matter how far and close I go.
-- A.
On Tue, Oct 6, 2009 at 2:12 AM, J.P. Delport wrote:
> Hi,
>
> BTW, did you place
Hi,
BTW, did you place the high res images on a different layer when using vpb?
jp
J.P. Delport wrote:
Hi,
Alejandro Aguilar Sierra wrote:
Hello:
I have a terrain with two layers of texture, the first one is from
bluemarble and the other is a landsat image of much higher resolution.
I first
Hi,
Alejandro Aguilar Sierra wrote:
Hello:
I have a terrain with two layers of texture, the first one is from
bluemarble and the other is a landsat image of much higher resolution.
I first tested the multitexturecontrol example with just one landsat
image and it works fine: from a distance it s
Hello:
I have a terrain with two layers of texture, the first one is from
bluemarble and the other is a landsat image of much higher resolution.
I first tested the multitexturecontrol example with just one landsat
image and it works fine: from a distance it shows only the bluemarble
layer. When I
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