Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Trajce Nikolov NICK
Thanks Nickolai ! :) On Thu, Nov 24, 2016 at 7:15 PM, Nickolai Medvedev wrote: > Hi, Nick! :) > > You try to create the implementation of a terrain? > Try this example. > > -- > Read this topic online here: >

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Nickolai Medvedev
Hi, Nick! :) You try to create the implementation of a terrain? Try this example. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69496#69496 18_FindingTriangles.7z Description: Binary data ___

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Trajce Nikolov NICK
Thanks Robert for the good explanation (as always ;-) ). I was looking for the piece of the code in VPB that generates the normals, was curious about the algo. But found it in the osgUtil::SmoothingVisitor .. This one is actually generating very nice results. Thanks again! Cheers, Nick On Thu,

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Robert Osfield
On 24 November 2016 at 14:32, Trajce Nikolov NICK wrote: > anyone with a knowledge if VPB is generating normals for the terrain skin > and can point me to the code snippet where these normals are being > calculated? By default VirtualPlanetBuilder creates paged

[osg-users] VPB and terrain normals

2016-11-24 Thread Trajce Nikolov NICK
Hi Community, anyone with a knowledge if VPB is generating normals for the terrain skin and can point me to the code snippet where these normals are being calculated? Thanks a lot as always -- trajce nikolov nick ___ osg-users mailing list