hello all, I am looking into interfacing OSG into VR juggler for immersive environment applications. I have read posts of mapping the vr juggler events to OSG and would like to duplicate that with additional functionality all which would be based in OSG. I am struggling to fill in the missing pieces. Does anyone have experience in doing this? I would like to work towards using OSG primarly with as little effort in VR juggler as possible.
To be specific, how can I map the vrjuggler wand data and key events to the osg eventhandler overides correctly? Thanks in advance, Steve
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