Hi Guys,

I am sorry but I had unexpected interruption from VirtualProgram tasks. I am now swamped in some urgent bug fixing. I will try make promised example tomorrow.

Cheers,
Wojtek

----- Original Message ----- From: "Robert Osfield" <robert.osfi...@gmail.com>
To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
Sent: Tuesday, May 12, 2009 10:33 AM
Subject: Re: [osg-users] VirtualProgram - making programmablepipelinelessfixed


Hi Wojtek,

On Tue, May 12, 2009 at 9:19 AM, Wojciech Lewandowski
<lewandow...@ai.com.pl> wrote:
Thanks, Robert,

Well, I am happy with this simple example. I don't think I want change much here. Of course I will modify VirtualProgram to use State::getAttributeVec()
directly. I will also replace all "effect" words to "virtualProgram"
(VirtualProgram started as Effect class it was later refactored to
VirtualProgram). I am sure you may want to add some formal modifications as
well.

I thought about creating more elaborate example but maybe we could do both. We may start with this one and later this week I will post more advanced one
?
What do you think ?

Start simple and build more complex things as they start
consolidating.  When you're ready just send me the version you'd like
integrated.

Cheers,
Robert.
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