Hi Guys,
I am sorry but I had unexpected interruption from VirtualProgram tasks. I am
now swamped in some urgent bug fixing. I will try make promised example
tomorrow.
Cheers,
Wojtek
----- Original Message -----
From: "Robert Osfield" <robert.osfi...@gmail.com>
To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
Sent: Tuesday, May 12, 2009 10:33 AM
Subject: Re: [osg-users] VirtualProgram - making
programmablepipelinelessfixed
Hi Wojtek,
On Tue, May 12, 2009 at 9:19 AM, Wojciech Lewandowski
<lewandow...@ai.com.pl> wrote:
Thanks, Robert,
Well, I am happy with this simple example. I don't think I want change
much
here. Of course I will modify VirtualProgram to use
State::getAttributeVec()
directly. I will also replace all "effect" words to "virtualProgram"
(VirtualProgram started as Effect class it was later refactored to
VirtualProgram). I am sure you may want to add some formal modifications
as
well.
I thought about creating more elaborate example but maybe we could do
both.
We may start with this one and later this week I will post more advanced
one
?
What do you think ?
Start simple and build more complex things as they start
consolidating. When you're ready just send me the version you'd like
integrated.
Cheers,
Robert.
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