[osg-users] Wayfinding / route finding

2009-11-02 Thread Ben Dykes
Hi there, Having never used OSG so forgive me if this is an old question - I’m really new round here! In short, is there an existing plug-in or method i could use with OSG to provide way finding or route finding functionality? The requirement i have is for large scale building/interior way

Re: [osg-users] Wayfinding / route finding

2009-11-02 Thread Vincent Bourdier
Hi Ben, I cannot be 100% sure of my answer but when when needed to have this, we made our own implementation based on collision and A*. This is the only way we found. Regards, Vincent. Ben Dykes a écrit : Hi there, Having never used OSG so forgive me if this is an old question - I’m

Re: [osg-users] Wayfinding / route finding

2009-11-02 Thread Martin Scheffler
Also, the OSG-based game engine Delta3D offers pathfinding functionality. http://www.delta3d.org Martin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=19041#19041 ___ osg-users mailing list