Hi there,
Having never used OSG so forgive me if this is an old question - I’m really new
round here!
In short, is there an existing plug-in or method i could use with OSG to
provide way finding or route finding functionality?
The requirement i have is for large scale building/interior way
Hi Ben,
I cannot be 100% sure of my answer but when when needed to have this, we
made our own implementation based on collision and A*. This is the only
way we found.
Regards,
Vincent.
Ben Dykes a écrit :
Hi there,
Having never used OSG so forgive me if this is an old question - I’m
Also, the OSG-based game engine Delta3D offers pathfinding functionality.
http://www.delta3d.org
Martin
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=19041#19041
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