Re: [osg-users] Windows build is broken (was: RE: Please test SVNofOpenSceneGraph in pre for2.5.3dev release)

2008-06-26 Thread Robert Osfield
On Tue, Jun 24, 2008 at 8:55 AM, Mathias Fröhlich [EMAIL PROTECTED] wrote: The build system defines the nominmax define only for msys and cygwin. Probably we should either * define nominmax on win32 in any case or * change the code not to use variables called min or max and include algorithm

Re: [osg-users] Windows build is broken (was: RE: Please test SVNofOpenSceneGraph in pre for2.5.3dev release)

2008-06-26 Thread Mathias Fröhlich
Robert, On Thursday 26 June 2008 12:18, Robert Osfield wrote: Mathias is this now fixed with the latest changes from you? It compiles again, yes. Pulling Windows.h did break it. So forget that. Anyway, the no-windows-h tarball was not fully integrated. At least I can see still a diff to the

Re: [osg-users] Windows build is broken (was: RE: Please test SVNofOpenSceneGraph in pre for2.5.3dev release)

2008-06-26 Thread Robert Osfield
Hi Mathias, Which specific submissions/file is missing? Robert. On Thu, Jun 26, 2008 at 12:27 PM, Mathias Fröhlich [EMAIL PROTECTED] wrote: Robert, On Thursday 26 June 2008 12:18, Robert Osfield wrote: Mathias is this now fixed with the latest changes from you? It compiles again, yes.

Re: [osg-users] Windows build is broken (was: RE: Please test SVNofOpenSceneGraph in pre for2.5.3dev release)

2008-06-26 Thread Robert Osfield
On Thu, Jun 26, 2008 at 4:01 PM, Mathias Fröhlich [EMAIL PROTECTED] wrote: Hi Robert, On Thursday 26 June 2008 14:29, Robert Osfield wrote: Which specific submissions/file is missing? May by I have forgotten them, I will send ... src/OpenThreads/win32/CMakeLists.txt

Re: [osg-users] Windows build is broken (was: RE: Please test SVNofOpenSceneGraph in pre for2.5.3dev release)

2008-06-24 Thread Mathias Fröhlich
On Tuesday 24 June 2008 01:34, Paul Martz wrote: The only significant compile option differences between 2.5.2 (which works) and svn head (which fails) is that the svn head contains an additional /I option not present in 2.5.2: /I C:\OSGDev\OSG\bld\include (that is, essentially, a

Re: [osg-users] Windows build is broken (was: RE: Please test SVNofOpenSceneGraph in pre for2.5.3dev release)

2008-06-23 Thread Paul Martz
The only significant compile option differences between 2.5.2 (which works) and svn head (which fails) is that the svn head contains an additional /I option not present in 2.5.2: /I C:\OSGDev\OSG\bld\include (that is, essentially, a new include subdirectory within the build