Hi Robert,
it compiles and runs well on
Win7 64bit + VS2008 Sp1
Cheers,
Torben
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HI Torben,
On Thu, Apr 28, 2011 at 6:58 AM, Torben Dannhauer tor...@dannhauer.info wrote:
I will rebuild my OSG today or tomorrow evening.
What testing procedure should I run? Is just using osgViewer in
multithreading sufficient?
If it compiles that is probably good enough. I think the
Hi Robert,
It compiles fine on my Windows XP and Visual Studio 8, and seems to
work well, too.
Cheers,
Wang Rui
2011/4/28 Robert Osfield robert.osfi...@gmail.com:
HI Torben,
On Thu, Apr 28, 2011 at 6:58 AM, Torben Dannhauer tor...@dannhauer.info
wrote:
I will rebuild my OSG today or
On 4/27/2011 10:40 AM, Robert Osfield wrote:
I'm currently reviewing a Converity analysis of the OSG and to address
some of the issues have had to modify Win32 specific code in
OpenThreads, I've tried to be careful with these changes but since I
don't have Windows dev box I can't test these
Hi Chris,
Thanks for the doing the builds ;-)
It's rather more effort than I was thinking of users might go to, all
I required was a thumbs whether svn/trunk was still compiling under
Windows, so I do hope that all these builds are nicely automated and
didn't take too much of your time.
Thanks
On 4/28/2011 12:29 PM, Robert Osfield wrote:
It's rather more effort than I was thinking of users might go to, all
I required was a thumbs whether svn/trunk was still compiling under
Windows, so I do hope that all these builds are nicely automated and
didn't take too much of your time.
It's
Hi All,
I'm currently reviewing a Converity analysis of the OSG and to address
some of the issues have had to modify Win32 specific code in
OpenThreads, I've tried to be careful with these changes but since I
don't have Windows dev box I can't test these changes I've checked in.
So... Windows
On 4/27/2011 10:40 AM, Robert Osfield wrote:
Hi All,
I'm currently reviewing a Converity analysis of the OSG and to address
some of the issues have had to modify Win32 specific code in
OpenThreads, I've tried to be careful with these changes but since I
don't have Windows dev box I can't test
Hi Robert,
I will rebuild my OSG today or tomorrow evening.
What testing procedure should I run? Is just using osgViewer in multithreading
sufficient?
Thank you!
Cheers,
Torben
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38838#38838
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