Re: [osg-users] Z Buffer Problems

2013-01-24 Thread Kevin Virmani
Hi, Jan It's not disapearing. it's just behind the other object when it should be in front. Could be BackfaceCulling. I'm testing it. But then another question. Does the osgviewer automatically disable backfaceculling? Because there it is shown right. ... Thank you! Cheers, Kevin

Re: [osg-users] Z Buffer Problems

2013-01-24 Thread Kevin Virmani
Hi Robert, it looks like the trafficlight body has been drawn before the round parts so I think it's a sorting problem. The strange thing in my opinion is that it works with the osgviewer. Hope this helps a little more ... Thank you! Cheers, Kevin -- Read this topic online

Re: [osg-users] Z Buffer Problems

2013-01-10 Thread Jan Ciger
On 01/07/2013 02:56 PM, Robert Osfield wrote: Hi Kevin, From the scant details provided I don't see how others can guess at what the issue might be. The type of difference between the two images could one of many different things, the code segment or description doesn't provide any clues to

Re: [osg-users] Z Buffer Problems

2013-01-07 Thread Robert Osfield
Hi Kevin, From the scant details provided I don't see how others can guess at what the issue might be. The type of difference between the two images could one of many different things, the code segment or description doesn't provide any clues to which of these it might be. Have you got further

[osg-users] Z Buffer Problems

2012-12-26 Thread Kevin Virmani
Hi, I use the QT Plugin for OSG to display some .flt files. Most of them are looking normal but some are just strange. I think it hase something to do with the Z Buffer but I'm not sure (Picture in the attachement). The model is a child of a root node and the root ist assigend to the scene. I