Hi, When I launch my osg app this morning, I've got this error while creating the graphic context : > Win32WindowingSystem::getScreenInformation() - The screen identifier on the > Win32 platform must always use display number 0. Value received was 15 > Error: [screen #0] GraphicsWindowWin32::setPixelFormat() - No matching pixel > format found base on traits specified
I really do not understand because yesterday it worked perfectly ... Code: osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); assert(wsi); unsigned int width, height; wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; traits->x = 0; traits->y = 0; traits->width = width; traits->height = height; traits->windowDecoration = false; traits->doubleBuffer = true; traits->sharedContext = 0; osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); assert(gc.valid()); I tried to reboot my computer, but it always the same. Do you have any ideas ? Thank you! Cheers, Sebastien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23717#23717 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org