[osg-users] bug report : conflict between osgParticle::Program and osg::Program in osg file

2008-10-24 Thread pierre haritchabalet
Hello, there is a bug when we use an osg file to create a scene including osgParticle system and a geode using a shader. If the geode and shader code are read before the particle system, it's ok. But if the particle system is read before the geode and the shader, the shader is not read. In fact,

Re: [osg-users] bug report : conflict between osgParticle::Program and osg::Program in osg file

2008-10-24 Thread Robert Osfield
Hi Pierre, Thanks for the simple file examples, with these I'm able to reproduce the problem. I've tracked the bug down to the lack of osgParticle:: qualifiers in from of the Program entry in the osgParticle plugin, adding the qualifier fixes the problem. I have checked the fix into svn/trunk,

Re: [osg-users] bug report : conflict between osgParticle::Program and osg::Program in osg file

2008-10-24 Thread pierre haritchabalet
It's ok now, thank you Pierre Haritchabalet 2008/10/24 Robert Osfield [EMAIL PROTECTED] Hi Pierre, Thanks for the simple file examples, with these I'm able to reproduce the problem. I've tracked the bug down to the lack of osgParticle:: qualifiers in from of the Program entry in the