for indexing
arrays randomly. (That's how I discovered this on a crash).
Chris.
- Original Message -
From: Scott [EMAIL PROTECTED]
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Sent: Thursday, January 31, 2008 10:14 AM
Subject: Re: [osg-users] get_random
On Jan 31, 2008 11
El Thursday 31 January 2008 16:41:55 DC Fennell escribió:
Hello everybody,
I believe the get_random() function in range under osgParticle should be:
minimum + (maximum - minimum) * rand() / (RAND_MAX + 1);
It is written as:
minimum + (maximum - minimum) * rand() / RAND_MAX;
If you expect
]
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Sent: Thursday, January 31, 2008 10:09 AM
Subject: Re: [osg-users] get_random
El Thursday 31 January 2008 16:41:55 DC Fennell escribió:
Hello everybody,
I believe the get_random() function in range under osgParticle should be:
minimum
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