Re: [osg-users] having a problem with osgText setText method

2011-01-09 Thread Islam Alaa
Hi, thanks Skylark as i said ... i am newbie ... and this is my first game to develop for my computer graphics course in my college so i did find some troubles while using the osg another note that there is no enough tutorial for the osg i mean ... this is a great library ... i knew that

Re: [osg-users] having a problem with osgText setText method

2011-01-09 Thread Jean-Sébastien Guay
Hi Islam, as i said ... i am newbie ... and this is my first game to develop for my computer graphics course in my college Being a newbie is not a problem, it's a beginning, thanks for being with us! I just wanted to point out that you do have some resources. another note that there is

Re: [osg-users] having a problem with osgText setText method

2011-01-08 Thread Islam Alaa
Hi, as nobody has answered to my problem .. i figure it out myself the problem was i am changing in the text witch is a drawable node every frame which is not right so the solution is to set the data variance to dynamic .. and voila .. your problems and mine as well are solved ... Thank

Re: [osg-users] having a problem with osgText setText method

2011-01-08 Thread Jean-Sébastien Guay
Hello Islam, as nobody has answered to my problem .. i figure it out myself the problem was i am changing in the text witch is a drawable node every frame which is not right so the solution is to set the data variance to dynamic .. and voila .. your problems and mine as well are solved

[osg-users] having a problem with osgText setText method

2011-01-07 Thread Islam Alaa
Hi, i am some kind of newbie in OSG and i am building a 3D game with it i am using the osgTimer to get the time and each 1 second i increment a counter then i convert this int -the counter- to a string and set the text-setText() method to that string the problem is i do have a problem with