Hi Bob,
On Tue, Aug 19, 2008 at 6:32 PM, Bob Huebert <[EMAIL PROTECTED]> wrote:
I do have xinelibs built into my osg mix. osgmovie works just fine. My
issue is to find a workable path to allow the integration of movie-based
textures with select objects in my osg scene. I have as of yet been
Hi Bob,
On Tue, Aug 19, 2008 at 6:32 PM, Bob Huebert <[EMAIL PROTECTED]> wrote:
> I do have xinelibs built into my osg mix. osgmovie works just fine. My
> issue is to find a workable path to allow the integration of movie-based
> textures with select objects in my osg scene. I have as of yet been
Hi Robert,
I do have xinelibs built into my osg mix. osgmovie works just fine. My
issue is to find a workable path to allow the integration of movie-based
textures with select objects in my osg scene. I have as of yet been able
to discover the correct way of getting a movie-textured object o
Hi Bob,
Looking at you later email it looks like you are using Linux. Under
Linux movie support is provided by the xinelib based plugin, to
compile this you'll need to install xinelib dev package, and then
re-run cmake to get it to recognize that xine is now available.
Robert.
On Sat, Aug 16, 2
Hi Adrian,
I've already perused the osgmovie code and true, it would certainly be
an avenue to a solution. But, I'm looking for a solution that will involve
the stock osgviewer app using a standardize (to blender & osg) format. It
was my thought that this could be achieved by using a blender
Hi,
have a look at osgMovie example. there is a quicktime plugin avaible for
OSG.
/adrian
2008/8/16 Bob Huebert <[EMAIL PROTECTED]>
> I'm attempting to build some models which have animated textures in the
> form of movies (mpeg4) and would like to be able to construct the models in
> blender,
I'm attempting to build some models which have animated textures in the
form of movies (mpeg4) and would like to be able to construct the models
in blender, then export to osg.
I've tried this a few times, but haven't been able to get the movie to
show up in osgviewer.
Is there a known-good
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