Re: [osg-users] movie textures

2008-08-19 Thread Bob Huebert
Hi Bob, On Tue, Aug 19, 2008 at 6:32 PM, Bob Huebert <[EMAIL PROTECTED]> wrote: I do have xinelibs built into my osg mix. osgmovie works just fine. My issue is to find a workable path to allow the integration of movie-based textures with select objects in my osg scene. I have as of yet been

Re: [osg-users] movie textures

2008-08-19 Thread Robert Osfield
Hi Bob, On Tue, Aug 19, 2008 at 6:32 PM, Bob Huebert <[EMAIL PROTECTED]> wrote: > I do have xinelibs built into my osg mix. osgmovie works just fine. My > issue is to find a workable path to allow the integration of movie-based > textures with select objects in my osg scene. I have as of yet been

Re: [osg-users] movie textures

2008-08-19 Thread Bob Huebert
Hi Robert, I do have xinelibs built into my osg mix. osgmovie works just fine. My issue is to find a workable path to allow the integration of movie-based textures with select objects in my osg scene. I have as of yet been able to discover the correct way of getting a movie-textured object o

Re: [osg-users] movie textures

2008-08-19 Thread Robert Osfield
Hi Bob, Looking at you later email it looks like you are using Linux. Under Linux movie support is provided by the xinelib based plugin, to compile this you'll need to install xinelib dev package, and then re-run cmake to get it to recognize that xine is now available. Robert. On Sat, Aug 16, 2

Re: [osg-users] movie textures

2008-08-18 Thread Bob Huebert
Hi Adrian, I've already perused the osgmovie code and true, it would certainly be an avenue to a solution. But, I'm looking for a solution that will involve the stock osgviewer app using a standardize (to blender & osg) format. It was my thought that this could be achieved by using a blender

Re: [osg-users] movie textures

2008-08-16 Thread Adrian Egli OpenSceneGraph (3D)
Hi, have a look at osgMovie example. there is a quicktime plugin avaible for OSG. /adrian 2008/8/16 Bob Huebert <[EMAIL PROTECTED]> > I'm attempting to build some models which have animated textures in the > form of movies (mpeg4) and would like to be able to construct the models in > blender,

[osg-users] movie textures

2008-08-15 Thread Bob Huebert
I'm attempting to build some models which have animated textures in the form of movies (mpeg4) and would like to be able to construct the models in blender, then export to osg. I've tried this a few times, but haven't been able to get the movie to show up in osgviewer. Is there a known-good