Hello Robert,
thank you for the introduction.
I've postponed the scripting engine due to some other urgent aspectes, but I'll
continue to try in some days. and will come back on this topic.
Thank you so far,
Torben
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Hi Torben,
I'm not the author of genwrapper, just the maintainer of the OSG side,
and as yet I haven't tried using genwrapper outside the OSG, but it
should be possible to get it to build wrappers for your own C++
classes.
As inspiration I would suggest having a look at how
Hi,
I'm building an osg based visual system for simulators ( e.g. flight
simulators).
I want to use the osgLua Nodekit for scripting support and discovered that it
is build on osgIntrospection.
Now I'd like to know how to enable osgIntrospection for my own classes.
I have read that
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