After some investigations I figured that the fixed pipeline functionality
wasn't used and I came across this code that seems to explicitly disable that
regardless of OpenGL version (I'm running 2)
OSGRenderer.cpp lines 210
Code:
for(osgViewer::Viewer::Windows::iterator itr = windows.begin();
Hi,
I'm in the process of updating to OSG 3.6.4 and have come across a problem with
osgQt. When running the supplied example of osgViewerQt models don't show
correctly. It looks like the textures are missing and that lighting is not as
expected, but on some models (cow.osg) it appears to be a pr
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