It looks like the bounding box is not being calculate correctly, but if the
bounding box can be drawn when using SCREEN_COORDS correctly, why can't the
bounding box be returned correctly?
Kurt
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-users] osgText SCREEN_COORDS picking problem
Message-ID: 1310581997.m2f.41...@forum.openscenegraph.org
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Hi,
We are using OSG 2.8, and I am currently trying to add picking to osgText
objects. When I use OBJECT_COORDS, it works fine, but when I use
Thanks Terry, I found that if I use an auto transform with scale and rotate to
screen, user defined axis alignment, and object character size mode, it
displays correctly and picking works.
Kurt
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Hi,
We are using OSG 2.8, and I am currently trying to add picking to osgText
objects. When I use OBJECT_COORDS, it works fine, but when I use
SCREEN_COORDS, it will only pick the text when the cursor is close to the
position, almost like the bounding box is not scaled correctly. Is there
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