I seemed to have worked around my problems by replacing
viewer()->frame() with the sequence of calls skipping the eventraversal() call
viewer->advance();
viewer >updateTraversal();
viewer >renderingTraversals();
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Read this topic o
I am trying to "port" an existing MFC application to use OSG instead of a
"home-grown" scene graph. For Rev.0 I need to handle all my own MFC events as
per my existing structure - I do not want the Viewer do any event handling.
I have tried two options
1) using a "Render" thread as per the OSG
Hi Andrew,
Rather that use osgUtil::SceneView use
osgViewer::GraphicsWindowEmbedded rather than window inheritance as
this will enable you to most of the osgViewer functionality that
you'll already be using. You'll need to inject your own events.
It might also be able to resolve your event handl
Hi,
If anyone has a code sample using osgUtil::SceneView (OSG 2.8.x) and MFC in a
MDI app that would be really helpful to me. The osgViewer::Viewer class is
proving problematic to use - I am fighting with it over events.. I need to
take a step back to a level where I have more control.
Thank
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