Re: [osg-users] overriding keyboard events in osgViewer::View...

2009-01-07 Thread Vincent Bourdier
Hi, The Handlers can be set when you need them. By default, the statesetHandler is set, and manage the 'l' key for instance. If you make your own viewer, you can put the handlers you want. I'm not sure on how to remove the default handler, but If you set your view(er), and add the eventHandlers

Re: [osg-users] overriding keyboard events in osgViewer::View...

2009-01-07 Thread Robert Osfield
Hi Shayne, There are no default event handlers in osgViewer save for the escape sets done facility that you can turn off via viewer.setKeyEventSetsDone(0); From your email it looks like you must be manually adding the osgGA::StateSetManipulator, and if you still want this functionality but want

Re: [osg-users] overriding keyboard events in osgViewer::View...

2009-01-07 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
] overriding keyboard events in osgViewer::View... Hi Shayne, There are no default event handlers in osgViewer save for the escape sets done facility that you can turn off via viewer.setKeyEventSetsDone(0); From your email it looks like you must be manually adding the osgGA::StateSetManipulator

[osg-users] overriding keyboard events in osgViewer::View...

2009-01-06 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, This may be a stupid and/or trivial question but here goes. Is there a way to override the default keyboard event handlers when using an osgViewer::View class? For example, if I create a viewer and then press the l (lowercase L) key, it causes my rendered scene to enable and disable