uldn't
> set it to the "near" Z that went behind the camera.
>
> thanks,
> andy
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield
> Sent: Wednesday, May 21, 2008 12:31 PM
> To: OpenSceneGraph Users
to:[EMAIL PROTECTED] On Behalf Of Robert Osfield
Sent: Wednesday, May 21, 2008 12:31 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] question about warning in CullVisitor.cpp
Hi Andy,
I haven't seen warnings like this for a lng while... they usually
suggest that some internal computation
Hi Andy,
I haven't seen warnings like this for a lng while... they usually
suggest that some internal computation of the near/far distances for
objects in the scene is in some way messed up.
Is it possible to recreate this warning with osgviewer when loading
one of your models?
Robert.
On W
There is an osg::notify at osg::WARN level in the CullVisitor in
updateCalculatedNearFar(matrix, drawable, isBillboard).
There are several, actually, but I'm asking about this one:
if (d_near<0.0) osg::notify(osg::WARN)<<"2) sett near with
d_near="<___
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