[osg-users] rendering millions of spheres

2013-12-02 Thread Trajce Nikolov NICK
Hi Community, I remember someone has faced this problem and I think with some solution. Anyone knowing some pointers willing to share some hints, techniques? Thanks a bunch Nick -- trajce nikolov nick ___ osg-users mailing list

Re: [osg-users] rendering millions of spheres

2013-12-02 Thread Robert Osfield
Hi Nick, On 2 December 2013 13:49, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: I remember someone has faced this problem and I think with some solution. Anyone knowing some pointers willing to share some hints, techniques? What approach you want to take depends upon what you

Re: [osg-users] rendering millions of spheres

2013-12-02 Thread Alistair Baxter
: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Trajce Nikolov NICK Sent: 02 December 2013 13:50 To: OpenSceneGraph Users Subject: [osg-users] rendering millions of spheres Hi Community, I remember someone has faced this problem and I

Re: [osg-users] rendering millions of spheres

2013-12-02 Thread Trajce Nikolov NICK
*Sent:* 02 December 2013 13:50 *To:* OpenSceneGraph Users *Subject:* [osg-users] rendering millions of spheres Hi Community, I remember someone has faced this problem and I think with some solution. Anyone knowing some pointers willing to share some hints, techniques? Thanks a bunch

Re: [osg-users] rendering millions of spheres

2013-12-02 Thread Robert Osfield
Hi Nick, On 2 December 2013 15:18, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: I have to model rain drops on wind shield, and not aligned to screen but in 3d. I have set of rain drop models from Modo and looking around for the best approach to get these models randomly placed in

Re: [osg-users] rendering millions of spheres

2013-12-02 Thread Trajce Nikolov NICK
Hi Robert, you are right, and probably that is the best approach. How would you approach the coalescing of drops? I am aware of papers of properly doing it as well. However, I took the fastest approach :-) ... Tried that in Modo based on some modeling tutorial and now trying to mimic it into

Re: [osg-users] rendering millions of spheres

2013-12-02 Thread Trajce Nikolov NICK
the vertex program from osgvertexprogram sample ;-) .. forgot to mention Nick On Mon, Dec 2, 2013 at 7:21 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Robert, you are right, and probably that is the best approach. How would you approach the coalescing of drops? I am