Hi Robert,
The issue is fixed.
Sorry for the noise, it was a malformed VisualStudie project.
Everything works as expected!
Thank you!
Cheers,
Torben
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68951#68951
Hi Robert,
yes I build it as usual. Maybe they changes things on their side, will look
into it again. thanks!
Cheers,
Torben
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68940#68940
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Hi Torben,
Thanks for updating the 3rd party dependencies.
It looks like the new giflib.lib has added external dependency that
would provide the reallocarray, I'm afraid I don't know what this
might be, the gif developers will be the ones who know about this.
Did you build giflib yourself?
Hi robert,
I'm working on a new release of the windows 3rdParty package.
The gif plugin makes still problems. It compiles well ,but throws errors while
linking..
error LNK2019: Unresolved external symbol "reallocarray" in function
"DGifSlurp".
Hi Sid,
The gif plugin hasn't changed so I can only guess that the libgif library
you are building against has changed it's API. The only way to resolve
this would be to make changes to the gif plugin to compile against the new
API and make it an optional compile path to handle that different
/usr/src/OSG/OpenSceneGraph/src/osgPlugins/gif/ReaderWriterGIF.cpp: In
function ‘unsigned char* simage_gif_load(std::istream, int*, int*,
int*, GifImageStream**)’:
/usr/src/OSG/OpenSceneGraph/src/osgPlugins/gif/ReaderWriterGIF.cpp:373:44:
error: too few arguments to function ‘GifFileType*
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