Is there some easy function on the osg::Camera (or some other osg class) that
I can call to compute the 2d screen position of a 3d point? I couldn't find one
when looking through the documentation, but I figured I would ask just in case
I am missing it.
Thanks.
Alex
...@lists.openscenegraph.org] On Behalf Of Pecoraro,
Alexander N
Sent: Tuesday, August 31, 2010 9:56 AM
To: OpenSceneGraph Users
Subject: [osg-users] transform to screen function
Is there some easy function on the osg::Camera (or some other osg class)
that I can call to compute the 2d screen position of a 3d point? I
...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,
Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Sent: Tuesday, August 31, 2010 1:05 PM
To: OpenSceneGraph Users
Subject: EXTERNAL: Re: [osg-users] transform to screen function
Alex,
The short answer is no.
However
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