Hi, Andreas.
Although my German is a bit rusty, I visited your website and
congratulate you for the software you developped. I hope you're getting a
proportional reward to the ammount of work you must've had... Unfortunately,
I can't use your software for a couple of reasons: it is not
Hello Renan,
You have explained to me in words how does the whole intersection
process works, but I still am not able to create a class that manages mouse
picking. Can you pass me one of those that you said worked with shape
drawables?
I forget if we asked you this question before, but
Here I am, then, asking anyone that can answer me,
why it didn't work even though I used a box rendered
vertex by vertex?
There is a known bug with the Polytope intersection class: at least one
vertex must be in the polytope in order for it to return a hit. If you
mouse-click in the
I was going to attach the souce code to this message, but I've given
up, for I know that what I really need is an understanding of the
basics of mouse picking. but I mean the true and real basics. What
I mean with basics? I need to understand every line of that
pickhandler class for
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