Your remote display problem is a limitation of Windows Remote Desktop's OpenGL
support. There are three potential solutions:
1) Only use OpenGL 1.1 features if you're using remote desktop - not very
practical possibly not even possible with OpenSceneGraph.
2) Use ANGLE and OpenGL ES - Angle is
To: OpenSceneGraph Users
Subject: Re: [osg-users] Remote Deskstop Display issue
Your remote display problem is a limitation of Windows Remote Desktop's OpenGL
support. There are three potential solutions:
1) Only use OpenGL 1.1 features if you're using remote desktop - not very
practical possibly
] on behalf of
Alistair Baxter [alist...@mve.com]
Sent: Wednesday, 4 March 2015 21:50
To: OpenSceneGraph Users
Subject: Re: [osg-users] Remote Deskstop Display issue
Your remote display problem is a limitation of Windows Remote Desktop's OpenGL
support. There are three potential solutions:
1) Only
-
From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf
Of clement@csiro.au
Sent: 04 March 2015 12:54
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Remote Deskstop Display issue
Hi Alistair,
I forgot to ask a question. Remote desktop works
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