Hey,
I'm trying to build an osg example but I can't get it linked.
Admittedly I am a C++ amateur, but I have followed some sort of guide (
http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio)
and was hoping to get it running with that.
It's the following code I
Hello Markus,
I'm trying to build an osg example but I can't get it linked.
Admittedly I am a C++ amateur, but I have followed some sort of guide
(http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio)
and was hoping to get it running with that.
It's the
On 11/20/2011 1:50 PM, Markus Kahl wrote:
thanks for your answer. I still haven't managed to get it working.
I've attached my project as you suggested. Thanks!
Would it help to download the pre-compiled binaries (which include the
example you want)
here:
Hey,
I've actually downloaded those pre-compiled binaries and have tried it with
those all the time.
I want to do something on my own and start working with one of the examples
the basis.
Regards,
Markus
2011/11/20 Chris 'Xenon' Hanson xe...@alphapixel.com
On 11/20/2011 1:50 PM, Markus Kahl
Hi,
thank you for your reply and sorry for the delay in my answer (I was on a
trip). Yes, I am using 3.0.0. What you can see in:
LoadLibraryA((
)\osgPlugins-3.1.0\osgdb_ived.dll)
is not the OSG version. This is just the name of the plugins folder that,
for some reason, has been called 3.1.0,
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