I have tagged the OpenSceneGrap-3.4.1 maintenance release:
https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.4.1
Main changes of note are better GLES2 support with shaders provided for
osgText and on screen stats for GLES2, GL2 and GL3 core profile, build
fixes to cope with
OK, let's start from one issue (maybe I can get some answers).
I have a wavefront/obj file that loaded in my application is pretty slow.
Frame rate ~ 7
geometry # 13
Vertices # 4914461
Primitives # 9648023
The obj file is loaded by the osg_obj plugin.
What can I do to improve the performance?
Hi Robert,
I tested our application with the last 3.4.1 rc. So far I did not encounter any
issue.
Cheers,
Romain
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71541#71541
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osg-users mailing
Hi All,
I have some positive feedback directly, but a little surprised not to see
any discussions on the mailing list/forum. I'm ready to tag the 3.4.1
release this afternoon. If you have any issues then please raise them
right away.
Cheers,
Robert.
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