Hi Xinguo,
As well as node mask you can also use an osg::Switch node above the
subgraph you want to toggle on/off.
Robert.
On 8/6/07, Xinguo Liu [EMAIL PROTECTED] wrote:
Hi, I currently hide an object by removing the corresponding node from
the scene graph.
Is there any simple way, like
How to set flag COMPILE_GLOBJECTS_AT_INIT for osgViewer?
...sceneView-setDefaults (COMPILE_GLOBJECTS_AT_INIT);
In osgViewer there is no property getSceneView: (
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SVN from this morning, wxWidgets 2.7.0-1 gtk.
Run osgviewerWX (or also osgviewerWXd) and close the window with the right X
button.
The application exits with the following warning:
Warning: deleting still referenced object 0x81b2be8 of type
'PN3osg10ReferencedE'
the final reference
HI,
osgViewer by defaults does a compile traversal so there is no need to
switch it on.
For future reference if you absolutely need to get the SceneView that
is used under the hood then you'll need to use SVN or 2.1.4 onwards at
it now assigned a osgViewer::Renderer to each Camera, and the
Hi,
I need to up to date the scene of graph through several threads, therefore he
would like to know if the OSG implements some type of synchronization of
threads.
Where I can find examples?
Thanks,
Ronald S. Serrão.
São Luís - Brazil.
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On 8/6/07, Martin Spott [EMAIL PROTECTED] wrote:
Martin Spott wrote:
just wanted to let you know that I'm getting a compile error with
current SVN on FreeBSD:
Ok, the current state of 2.1.4 compiles fore me on FreeBSD.
For this we must thank John Shue :-)
Hi Ronald,
On 8/6/07, ronaldss [EMAIL PROTECTED] wrote:
I need to up to date the scene of graph through several threads, therefore he
would like to know if the OSG implements some type of synchronization of
threads.
Where I can find examples?
The OSG is designed to support single threaded
Hi,
I'm running an example remotely over ssh. I did ssh -X, and verified
that DISPLAY is set. However, when I run, I get:
'unable to open display :0.0'
Ideas?
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We have someone trying to build OSG on 64 bit Leopard. He has run into
a couple of things:
GraphicsWindowCarbon.cpp won't compile. Is anyone doing a Cocoa
version? We aren't looking for one, but would like to not have a build
issue, and may be able to help out.
The quicktime plugin is
Robert Osfield wrote:
On 8/6/07, Martin Spott [EMAIL PROTECTED] wrote:
Martin Spott wrote:
just wanted to let you know that I'm getting a compile error with
current SVN on FreeBSD:
Ok, the current state of 2.1.4 compiles fore me on FreeBSD.
For this we must thank John Shue :-)
Hi,
I'm new to OSG and I have a bit of problem wrapping my head around how to use
osgTerrain and paged databases in general. I looked at the Quick Start Guide
and there's no info.
Is there an OSS app I can download to learn how to use osgTerrain?
Thanks
- Nick -
Can't say much about Leopard due to the NDA. But there has been public
traffic about Carbon and 64-bit. The summary is that there will be no
64-bit path for Carbon. That means GraphicsWindowCarbon will not work
and a Cocoa version of GraphicsWindow is the way to go for 64-bit.
(I've warned people
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