Re: [osg-users] HTML support

2007-09-07 Thread Serge Lages
On 9/6/07, deepti g [EMAIL PROTECTED] wrote: Are there any other libraries like llmozlib ... which will help in displaying html in an application ... something which is more OSG friendly :) ? I have made several researches on the subject and I must admit that llmozlib is currently the best

Re: [osg-users] osgViewer + Fox Toolkit example

2007-09-07 Thread Markus Hein
Hi Tomas, today I could check how I implemented the frame-update for multiple Windows under Win32. It is done like this: long FOX_OSG_MDIView::OnIdle(FXObject *sender, FXSelector sel, void* ptr) { if(m_osgViewer.valid() ) {

Re: [osg-users] Difference between Viewer+SlaveCamera and CompositeViewer

2007-09-07 Thread Alberto Luaces
Robert, Thank you very much for your complete reply, it will help me to design my future programs. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Time to default to using OSG_MSVC_VERSIONED_DLL?

2007-09-07 Thread Andy Skinner
I'd still like to see the OpenThreads library issue settled. It is using osg20-OpenThreads.dll, rather than openthreads7-OpenThreads.dll or some similar variation. The Unix libraries use 7 as the SOVERSION, and I'd like to see this consistent. I have no idea where this stuff is. There are the

Re: [osg-users] Frame rate hit using OSG 2

2007-09-07 Thread Mielcarek, Donn
Tried it both ways. I've found running in debug mode on Linux hardly affects the frame rate at all - on Windows it takes a big hit. -Original Message- From: [EMAIL PROTECTED] on behalf of Robert Osfield Sent: Fri 9/7/2007 9:02 AM To: Public OpenSceneGraph Users discussion list. Subject:

[osg-users] WGS-84 osgTerrain

2007-09-07 Thread Argentieri, John-P63223
Hello again, and a good day to you. We use a lo-fi earth model generated by osgdem. When we do a terrain intersection, then convert to a 0-altitude coordinate, the location we get is inaccurate due to the fact that the model's geometry is an approximation of the shape of the earth. Is there a way

Re: [osg-users] WGS-84 osgTerrain

2007-09-07 Thread blinkeye
On Fri, September 7, 2007 15:45, Argentieri, John-P63223 wrote: Hello again, and a good day to you. We use a lo-fi earth model generated by osgdem. When we do a terrain intersection, then convert to a 0-altitude coordinate, the location we get is inaccurate due to the fact that the model's

Re: [osg-users] AnimationPathCallback?

2007-09-07 Thread Paul Martz
Scratch that request. I've got it working now. I had forgotten that OSG changes the default viewing orientation, and that if I set the view matrix myself without a rotation, I'm effectively back in the Y-up, Z-in OpenGL orientation. -Paul Has anyone successfully tied an

Re: [osg-users] Compile error with svn head

2007-09-07 Thread Robert Osfield
On 9/7/07, Robert Osfield [EMAIL PROTECTED] wrote: Your suggestion of moving the define to entirely with include/osg/Texture should work fine, I've just applied this change am waiting on a rebuild before submitting them. This change is now checked in, could you let me know how things are going

[osg-users] How to drag an object?

2007-09-07 Thread hesicong2006
Hi, everyone! I can select one object in OSG scene and I want to know how to drag an object, just like what I can do in 3dsmax. Could some one give me some ideas? I've searched a long time~~ Thanks in advance! ___ osg-users mailing list

Re: [osg-users] South pole wtih VirtualPlanetBuilder

2007-09-07 Thread Robert Osfield
Hi Christophe, This is normal, and an example of texture aliasing due to the way that poles are over sampled as the blue marble data with 42,000 pixels wide collapsing on a single point. VPB compensate a little for this issue, but its not perfect as you can see. I'm planning to try out a

Re: [osg-users] Compile error with svn head

2007-09-07 Thread Robert Osfield
HI Ulrich, Your suggestion of moving the define to entirely with include/osg/Texture should work fine, I've just applied this change am waiting on a rebuild before submitting them. Robert. On 9/7/07, Ulrich Hertlein [EMAIL PROTECTED] wrote: Hi all, I'm getting the following error:

Re: [osg-users] ANN: osgGIS

2007-09-07 Thread Glenn Waldron
That is because osggis_viewer uses the TerrainManipulator. Use the middle button to rotate instead.. the left button adjusts your pitch. At some point I'll put the normal keyswitch manip in there. By the way, there is an osgGIS forum online for osgGIS discussions (so as not to clutter the

Re: [osg-users] ANN: osgGIS

2007-09-07 Thread Christoph Ehrler
Yes, that's a wonderful project... I'll keep on testing it with other data soon. There is only one thing to mention. In the osgGIS-Viewer with the example data the origin of the earth is at the Galapagos Islands and not in the center of the earth... makes rotating a bit tricky ;-) On 9/6/07,

Re: [osg-users] Pb with Render To Texture

2007-09-07 Thread Robert Osfield
Hi Benoit, I would recommend just creating a small example that just has a single RTT camera set up with a float point texture and then see how you get on. Once you are happy with this move up to more complicated combinations. Robert. On 9/7/07, Benoit bossavit [EMAIL PROTECTED] wrote: Hi

Re: [osg-users] South pole wtih VirtualPlanetBuilder

2007-09-07 Thread christophe loustaunau
Ok, thanks for the explanation Robert ! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] How to drag an object?

2007-09-07 Thread Robert Osfield
See osgmanipulator. On 9/7/07, hesicong2006 [EMAIL PROTECTED] wrote: Hi, everyone! I can select one object in OSG scene and I want to know how to drag an object, just like what I can do in 3dsmax. Could some one give me some ideas? I've searched a long time~~ Thanks in advance!

[osg-users] Linux ATI driver improvements!

2007-09-07 Thread Robert Osfield
Hi All, A couple of interesting articles out today about Linux ATI drivers, First up AMD/ATI will now support development of open source drivers: http://news.com.com/AMD+nurtures+open-source+graphics/2100-7344_3-6206581.html Second, new proprietary drivers have been released with much improved

[osg-users] Pb with Render To Texture

2007-09-07 Thread Benoit bossavit
Hi all, I have a class overloading an osg::Group. I overload the traverse method to apply 3 shaders passes to draw the scene create shader1_stateset create shader2_stateset create shader3_stateset void traverse(osg::NodeVisitor nv) { if(nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR))

Re: [osg-users] osgViewer + Fox Toolkit example

2007-09-07 Thread Tomas Hnilica
Hi Markus, the code works great. The frame update through OSG methods is much faster than using FOX's FXGLCanvas::makeCurrent(), no idea why. I also tried to use one common FXGLVisual for all GraphicsWindowFOX's, like in FOX's glviewer example. Works fine, initialization is much faster of

Re: [osg-users] Time to default to using OSG_MSVC_VERSIONED_DLL?

2007-09-07 Thread Serge Lages
On 9/7/07, Robert Osfield [EMAIL PROTECTED] wrote: Hi All, Would it be possible for us to now move across to defaulting to use OSG_MSVC_VERSIONED_DLL under Windows? I'd like this set up to be the way that 2.2 goes out the door as it should simplify things for end users. If people are up

Re: [osg-users] Difference between Viewer+SlaveCamera and CompositeViewer

2007-09-07 Thread Robert Osfield
On 9/7/07, Alberto Luaces [EMAIL PROTECTED] wrote: Thank you very much for your complete reply, it will help me to design my future programs. My hope is that the amount of commonality between Viewer, CompositeViewer and doing Camera's in the scene graph is that users can switch between

Re: [osg-users] Difference between Viewer+SlaveCamera and CompositeViewer

2007-09-07 Thread Robert Osfield
On 9/7/07, Alberto Luaces [EMAIL PROTECTED] wrote: as seen in the osghud example, what is the difference between setting a Viewer and a slave camera attached to it and creating a CompositeViewer with two views? At first sight that two solutions seem almost identical... The end result is the

[osg-users] Difference between Viewer+SlaveCamera and CompositeViewer

2007-09-07 Thread Alberto Luaces
Hello, as seen in the osghud example, what is the difference between setting a Viewer and a slave camera attached to it and creating a CompositeViewer with two views? At first sight that two solutions seem almost identical... Thanks, Alberto ___

Re: [osg-users] Time to default to using OSG_MSVC_VERSIONED_DLL?

2007-09-07 Thread Mike Wittman
Hi Robert, If OSG_MSVC_VERSIONED_DLL becomes the standard, it would be very useful to add an option in osgversion to spit out the OSG SOVERSION (and one for OpenThreads, if different). Otherwise scripted manipulation of OSG binaries across releases will be difficult to do with precision. I'll

[osg-users] Time to default to using OSG_MSVC_VERSIONED_DLL?

2007-09-07 Thread Robert Osfield
Hi All, Would it be possible for us to now move across to defaulting to use OSG_MSVC_VERSIONED_DLL under Windows? I'd like this set up to be the way that 2.2 goes out the door as it should simplify things for end users. If people are up for it I'll cut across today. Robert.

Re: [osg-users] CMake build target INSTALL

2007-09-07 Thread Luigi Calori
Hartmut Seichter wrote: Ok, the problem seems that Cmake detects a Coin3D 2.4.5 installation only halfway correctly. It is missing the libs and thus I suppose the values from the cache don't make it into the target for the .iv plugin (include directory etc pp). When running the INSTALL target

Re: [osg-users] Linux ATI driver improvements!

2007-09-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: As for quality I can not say without seeing reports for OSG users, but it does at least look like their might be light at the end tunnel, albeit a little way off yet before we're out into the light and AMD/ATI is a real

Re: [osg-users] Getting active light

2007-09-07 Thread Robert Osfield
On 9/6/07, Ivan Bolčina [EMAIL PROTECTED] wrote: Thanks. Just for info, how are lights inherited in osg node tree? Top down like all OpenGL state. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] osgViewerMFC example fails...

2007-09-07 Thread neil.hughes
Hi All, Has anyone tried the osgViewerMFC example in OSG2.0? I tried to build it two days ago, and it failed. The issue is in regards to an assignment of a CString to a std::string. Trawling internet solved problem, but has the example been corrected for the 2.2 release ? Neil.

[osg-users] Error in Image.cpp

2007-09-07 Thread Jean-Sébastien Guay
Hello, In Image.cpp as of about 5 minutes ago (14:50 EST) there is this: if (extensions2DArray-isTexture2DArraySupported()) { glGetBooleanv(GL_TEXTURE_BINDING_2D_ARRAY_EXT, binding2DArray); } else { binding2DArray - GL_FALSE; } I suspect the else

Re: [osg-users] Error in Image.cpp

2007-09-07 Thread Art Tevs
Yes you are right. it should be binding2DArray = GL_FALSE; Hmm, strange why does compiler do not see that this is a non-sense instruction... Are the -Wall Flags activated, Robert? Art --- Jean-Sébastien Guay [EMAIL PROTECTED] schrieb: Hello, In Image.cpp as of about 5 minutes ago

Re: [osg-users] Linux ATI driver improvements!

2007-09-07 Thread Donald Tidrow
Indeed, given ATI's past track record on 'supporting' Linux, I'd wait at least three months and see where the dust settles before even contemplating buying an ATI card for my Linux systems. Even then, the ATI card would either have to be much cheaper or have some new whiz-bang

Re: [osg-users] OSG job posting - Boeing IDS

2007-09-07 Thread Andrew Sampson
Could someone please post this to the OSG Job Offers page? Never mind. I just realized that the wiki is publicly editable. I'll take care of adding it to the job offers page. -Andrew Need a

Re: [osg-users] Linux ATI driver improvements!

2007-09-07 Thread Ulrich Hertlein
Donald Tidrow wrote: That said, if these drivers really are as good as everybody is hoping, it'll make buying a laptop a lot easier, given how prevalent ATI is in the laptop market. Speaking of which, can anyone recommend a good Linux/nvidia laptop? It seems like most of the laptop you get

Re: [osg-users] osg-users Digest, Vol 3, Issue 17

2007-09-07 Thread Terry Welsh
I got a Sager for work that I'm very happy with. I think they mostly use NVidia/Windows. You'll probably have to install linux yourself. I dual-booted mine with XP and Fedora 7. http://www.sagernotebook.com -- Terry Welsh - mogumbo 'at' gmail.com www.reallyslick.com | www.mogumbo.com Date:

[osg-users] CMake config for OpenVRML plugin - debug vs release libs

2007-09-07 Thread Jean-Sébastien Guay
Hello, I suspect this is a question for either Luigi Calori or Eric Wing... I am trying to correct the CMakeLists.txt in the src/osgPlugins/vrml directory, which I had hacked together without really knowing what I was doing. I have something that's basically better (as in, it doesn't

Re: [osg-users] Error in Image.cpp

2007-09-07 Thread David Callu
oups sorry Default flags with gcc have not -W or -Wall or other warning flag You can enable it with set ON the OSG_USE_AGGRESSIVE_WARNINGS cmake variable or add -W -Wall in the CMAKE_CXX_FLAGS cmake variable Cheers Davi Callu 2007/9/7, David Callu [EMAIL PROTECTED]: Hi Art

Re: [osg-users] Error in Image.cpp

2007-09-07 Thread Art Tevs
Aha, I see , thanks. Is there a reason why do not to use the -Wall flag for the osg compilation per default? Art David Callu [EMAIL PROTECTED] schrieb: oups sorry Default flags with gcc have not -W or -Wall or other warning flag You can enable it with set ON the

Re: [osg-users] Error in Image.cpp

2007-09-07 Thread David Callu
-W -Wall is the default flags with the old build system and disappear with the CMake build system Involuntary or not, I don't know. But with the OSG_USE_AGGRESSIVE_WARNINGS available, I never submit patch to fix this lack. Robert, Luigi , what do you think about this ? David 2007/9/7, Art Tevs

[osg-users] Texture size

2007-09-07 Thread Mustafa
Hi, What would be the maximum size of the 3D texture file (RGBA) to be used with osgvolume ? Is it limited with the computers memory or graphic cards memory? If a 3D texture file doesnt fit into the graphic cards memory how it is visualized or processed by the card. B

Re: [osg-users] Linux ATI driver improvements!

2007-09-07 Thread Jason Daly
Ulrich Hertlein wrote: Speaking of which, can anyone recommend a good Linux/nvidia laptop? It seems like most of the laptop you get nowadays are either ATI or intel... I use a Dell Precision M90, and love it. You get a choice of nVidia mobile Quadro cards. The new Vostro's look pretty

Re: [osg-users] Linux ATI driver improvements!

2007-09-07 Thread Cedric Pinson
I use the last macbook pro with nvidia 8600 and dual core 2 2.4 nice look and good hardware Cedric Jason Daly wrote: Ulrich Hertlein wrote: Speaking of which, can anyone recommend a good Linux/nvidia laptop? It seems like most of the laptop you get nowadays are either ATI or intel... I

Re: [osg-users] How to drag an object?

2007-09-07 Thread hesicong2006
Thank you, Robert Osfield~! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org