[osg-users] Doc ref_ptr

2007-10-09 Thread christophe loustaunau
*Hi all ! I search for the article that* Don Burns wrote about ref pointers but I can't find it. I have search the web and find these links but all are broken links.* http://dburns.dhs.org/OSG/Articles/RefPointers/RefPointers.html

[osg-users] osg 2.2 win32 binaries available

2007-10-09 Thread Mike Weiblen
Hi all, OSG v2.2 win32 binaries built with VisualStudio 8 SP1, packaged as InnoSetup installer executable or .zip archive, are available at http://mew.cx/osg/osg2.2.0_vs80_setup_2007-10-08.exe (20MB) http://mew.cx/osg/osg2.2.0_vs80_setup_2007-10-08.zip (30MB) md5sums:

[osg-users] Win32 crash on exit

2007-10-09 Thread Serge Lages
Hi all, I am having a problem with my application, it crashs on exit (WinXP, VS8 SP1, SVN head version). To make it crash I have added this line : osg::DisplaySettings::instance()-setCompileContextsHint(true); It allows me to make sure my GLObjects are compiled using a PBuffer when available

Re: [osg-users] Multisample problem

2007-10-09 Thread David Callu
Hi Panagiotis 2007/10/6, Panagiotis Papadakos [EMAIL PROTECTED]: Hi. I want to add an option of using multisampling for my app. So I have setup DisplaySettings with setNumMultiSamples(4). The user is able to enable/disable multisampling as he feels in the app, by enabling/disabling the

Re: [osg-users] Win32 crash on exit

2007-10-09 Thread Serge Lages
On 10/9/07, Serge Lages [EMAIL PROTECTED] wrote: Hi all, I am having a problem with my application, it crashs on exit (WinXP, VS8 SP1, SVN head version). To make it crash I have added this line : osg::DisplaySettings::instance()-setCompileContextsHint(true); It allows me to make sure my

[osg-users] Geometry::getOrCreateVertexBufferObject() - bug?

2007-10-09 Thread Christian Muschick
Hello! While browsing the source I noticed this line in Geometry.cpp (line 1060, rev 7375): if (!array-getVertexBufferObject()) vbo = array-getVertexBufferObject(); As far as I can see, there never is anything assigned to vbo but the NULL pointer, so a new vertex buffer object is always

[osg-users] [RE]Problems when rendering to a FBO texture and using that as a texture.

2007-10-09 Thread Alberto Nortes
Just to let people know, I was using Windows x64 with latest Nvidia drivers and I was constantly getting this errors and weird behaviour when using FBO´s. Just installed Windows x32 and everything is working perfectly... Thanks for all support. Regards

Re: [osg-users] Searcing for raytracer implementation based on OSG

2007-10-09 Thread Adrian Egli
Hi just for your informations i am working on a KD-Tree based line intersection test. First result are quite better, event for the cow object with 5804 and passed 1000.0 lines trought the object with 2 real intersection we have just to check against 33 triangles instead of all (5804).

Re: [osg-users] Build Errors Mac OSX

2007-10-09 Thread Stephan Maximilian Huber
Hi, Marcus Fritzen schrieb: I am really new to Mac OSX. I have never used XCode before. So i have installed the Mac OSX binaries 2.0 from the website. I have set up a new XCode project and so on. When I want to build the code i get the error undefined symbols and this means everythings

Re: [osg-users] Build Errors Mac OSX

2007-10-09 Thread Stephan Huber
Hi, Marcus Fritzen schrieb: Have you added the frameworks to your project? They should reside in /Library/FrameWorks. Drop them into your project and rebuild. Yes they are in this folder. What do you mean with drop them into your project? I am really new to Mac and Xcode :( The

Re: [osg-users] Build Errors Mac OSX

2007-10-09 Thread Marcus Fritzen
Thanks a lot! This was the solution. Now only OpenThreads is missing, but yet I now how it is working ;) Am 09.10.2007 um 22:09 schrieb Stephan Huber: Hi, Marcus Fritzen schrieb: Have you added the frameworks to your project? They should reside in /Library/FrameWorks. Drop them into your

Re: [osg-users] Searcing for raytracer implementation based on OSG

2007-10-09 Thread Ulrich Hertlein
Hi Adrian, Quoting Adrian Egli [EMAIL PROTECTED]: i am working on a KD-Tree based line intersection test. First result are quite better, event for the cow object with 5804 and passed 1000.0 lines trought the object with 2 real intersection we have just to check against 33 triangles instead of

Re: [osg-users] osg 2.2 win32 binaries available

2007-10-09 Thread Mike Weiblen
I've have updated http://mew.cx/osg/ for links to the new win32 2.2 binary packages. Robert, I'm unable to edit the wiki's downloads page to add links there. cheers -- mew On 10/9/07, Mike Weiblen [EMAIL PROTECTED] wrote: Hi all, OSG v2.2 win32 binaries built with VisualStudio 8 SP1,