As with Win32 Cmake simply built solutions and projects with x64 target as
default configuration. We did not have to do anything else. Just load
solution and run build command.
We used 2005 Std SP1.
Chhers,
Wojtek
-Original Message-
From: sherman wilcox [mailto:[EMAIL PROTECTED]
Sent:
Hi,
I'm trying to do a dark-side-of-the-moon effect (nothing to do with
Pink Floyd), i.e., I'm trying to have the same view of a certain object
independently of how my camera is oriented, never showing it's 'dark side'.
I thought of updating this object with some variation or component of my
This is what the AutoTransform node is for.
-Paul
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Renan
Mendes
Sent: Saturday, April 05, 2008 9:01 AM
To: OSG Mailing List
Subject: [osg-users] Dark Side of The Moon
Hi,
I'm trying to do a dark-side-of-the-moon
Hi, Paul.
Thanks for the tip about the AutoTransform. I'm not being able though
to initialize the object I'm attaching to this node in the expected
position... It's a 3D mouse arrow, composed of a cone and a cylinder at the
bottom - very simple. When I do the following:
Maybe the node that you changed it's StateSet but it did not really change
inherit states from it's parents. There is some kind of priority mechanism in
the stateset. StateAttribute:: OVERRIDE, PROTECTED, INHERIT.
Mybe you can set your new stateattributes with the mode
StateAttribute::
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