Re: [osg-users] KdTree support now checked in

2008-07-12 Thread Adrian Egli OpenSceneGraph (3D)
Hi Robert Perfect, i will help you in analyzing the performance bottle neck. of course the kd-tree will be an imporant new feature, and also new rendering technics could become reasonable once we have a really fast framework for intersection tests. /adrian 2008/7/12 Jean-Sébastien Guay [EMAIL

Re: [osg-users] KdTree support now checked in

2008-07-12 Thread Adrian Egli OpenSceneGraph (3D)
Hi Robert Compiling...ends in some warnings, may you can fix them KdTree.cpp(108) : warning C4018: '=' : signed/unsigned mismatch osgkdtree.cpp c:\dev\OpenSceneGraphSVN\Openscenegraph\examples\osgkdtree\fixeddivision.h(115) : warning C4018: '' : signed/unsigned mismatch

Re: [osg-users] --subtile option for osgdem working?

2008-07-12 Thread Robert Osfield
Hi Nolan, You have a couple of options for reducing the elevation resolution, either use the command line option --tile-terrain-size size It defaults to ta size of 64, so reduce this to something like 16. The other route is to use the --terrain option and at runtime vary the sampling by

Re: [osg-users] KdTree support now checked in

2008-07-12 Thread Robert Osfield
Hi J-S, On Sat, Jul 12, 2008 at 1:09 AM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: I think I may be able to help a bit regarding the higher-level setup and bookkeeping changes needed to speed things up on that regard. One thing I noticed before is that creating a new Intersector and

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread Adrian Egli OpenSceneGraph (3D)
Done, Visual Studio 2003 , XP no error detected adrian 2008/7/12 Jean-Sébastien Guay [EMAIL PROTECTED]: Hi Robert, I'm winding up towards the OpenSceneGraph-2.5.4 developer release, all the major changes are now checked in, so it's time to make sure that things are compiling and running

Re: [osg-users] KdTree support now checked in

2008-07-12 Thread Adrian Egli OpenSceneGraph (3D)
Hi Robert, i tested the whole afternoon with a really big terrain database (city of cannes). i rebuild our internet based visualisation plugin with latest openscenegraph (SVN of this morning) and the performance with the kdTree datastructure enabled is much better than with elder OSG version. i

Re: [osg-users] KdTree support now checked in

2008-07-12 Thread Robert Osfield
Hi Adrian, It's great to hear you getting better performance. How much is down to more efficient intersections vs other changes to the OSG I cannot say - you'd need to profile the relative costs of intersections/cull and draw traversals etc. KdTree are only used in intersections, so it doesn't

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread James Killian
VS9 compiled fine (using cmake 2.6) James Killian - Original Message - From: Robert Osfield [EMAIL PROTECTED] To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Sent: Friday, July 11, 2008 2:38 PM Subject: [osg-users] Please test SVN of OpenSceneGraph Hi All, I'm winding

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread Jeremy Moles
On Fri, 2008-07-11 at 19:58 -0400, Jean-Sébastien Guay wrote: Hi Robert, I'm winding up towards the OpenSceneGraph-2.5.4 developer release, all the major changes are now checked in, so it's time to make sure that things are compiling and running sensible across platforms. If things

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread Mike Weiblen
core built ok w/ winxp, vs8sp1, cmake2.4.8, but there was an error in wrappers (not at that machine to provide details) -- mew On Fri, Jul 11, 2008 at 2:38 PM, Robert Osfield [EMAIL PROTECTED] wrote: Hi All, I'm winding up towards the OpenSceneGraph-2.5.4 developer release, all the major

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread Mike Weiblen
I'll verify and send details later this afternoon -- mew On Sat, Jul 12, 2008 at 11:59 AM, Robert Osfield [EMAIL PROTECTED] wrote: Hi Mike, On Sat, Jul 12, 2008 at 5:18 PM, Mike Weiblen [EMAIL PROTECTED] wrote: core built ok w/ winxp, vs8sp1, cmake2.4.8, but there was an error in wrappers

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread Rick Pingry
I have build 8572 running using Visual Studio 7.1 and linking with my project just fine. Win XP, CMake 2.4 -- Rick On Sat, Jul 12, 2008 at 1:18 PM, Mike Weiblen [EMAIL PROTECTED] wrote: I'll verify and send details later this afternoon -- mew On Sat, Jul 12, 2008 at 11:59 AM, Robert

[osg-users] Using image maps with materials

2008-07-12 Thread rpingry
Hello All, Is there a way to use image maps with some of the other material properties, like emission or specular or diffuse? I am working on adding some functionality to the LWO reader. We have been able to get the transparancy working along with how LightWave does it, by taking the

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread rpingry
I have build 8572 running using Visual Studio 7.1 and linking with my project just fine. Win XP, CMake 2.4 -- Rick On Sat, Jul 12, 2008 at 1:18 PM, Mike Weiblen [EMAIL PROTECTED] wrote: I'll verify and send details later this afternoon -- mew On Sat, Jul 12, 2008 at 11:59 AM, Robert

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread rpingry
Sorry, I only have the core, plugins, and apps compiling. I am not building the wrappers or examples. -- Rick On Sat, Jul 12, 2008 at 3:27 PM, [EMAIL PROTECTED] wrote: I have build 8572 running using Visual Studio 7.1 and linking with my project just fine. Win XP, CMake 2.4 -- Rick On

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-07-12 Thread Mike Weiblen
Hi Robert, updated to SVN trunk r8575, that seems to have fixed the unresolved error I was seeing in osg wrapper thanks -- mew -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ On Sat, Jul 12, 2008 at 12:18 PM, Mike Weiblen [EMAIL PROTECTED] wrote: I'll verify and send details later

[osg-users] OpenSceneGraph-2.5.4 developer release tagged

2008-07-12 Thread Robert Osfield
Hi All, I've now tagged the OpenSceneGraph-2.5.4 developer release, you can grab it from: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases Details: * OpenSceneGraph-2.5.4, released on 12th July 2008. OpenSceneGraph-2.5.4 introduces osg::KdTree, with automatic

Re: [osg-users] KdTree support now checked in

2008-07-12 Thread rpingry
Hi J-S, et. al. When you mention caching the intersect visitors, when should you use reset() and when are setStart()/setEnd() used? In my game, I keep simplified, bounding box representations of the ships in the scene and then do line segment intersections. When I do the calculations, I start

Re: [osg-users] Drawing to Texture2D

2008-07-12 Thread James Dickson
I decided to go down the route of writting my own line, circle etc algorithms as I only need a few, but I have hit a slight snag. :-( I have attached an image to show the effect I am getting, ideally I would like the Texture2D which is projected onto the billboard to be sharper? I.e the lines

[osg-users] multi translucent geometry

2008-07-12 Thread 小 杨
multi translucent geometry with equal depth but alpha value is not equal. when i render these geometry ,i can not see all geometry! Why ? Can everyone give me some advice! Thanks! -