Re: [osg-users] CompositeViewer, update traversal, prerender branch

2008-09-21 Thread Fabian Bützow
Hi Robert, thanks for your help in this case and thanks for all your other replies, you have been a great source of motivation and advice. However, my problem has not been completely solved, yet. You were right, with the single graphics context and window for all views, the textures are

Re: [osg-users] CompositeViewer, update traversal, prerender branch

2008-09-21 Thread Ralf Stokholm
Hi Fabian Windows should handle a window that expands ower multiple devices, in our application we have a single graphicswindow set up on two screens, the graphics window is handmodified to position itself in the top left corner, 0,-1080 in this case and extends past both screens. I then set up