Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-06 Thread Robert Osfield
Hi Nick, On Sat, Dec 5, 2009 at 1:36 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I am getting crash in void Group::releaseGLObjects(osg::State* state) const after releasing the osgViewer::VIewer What do you mean by releasing the osgViewer::Viewer? Destruction? Could you be specific

Re: [osg-users] Looking for recommendation for (Paged)LODs and terrain visualization

2009-12-06 Thread Hartwig Wiesmann
Hi Glenn, yes, that's what I planned to do. I am just evaluating osgEarth. Thank you! Cheers, Hartwig -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20971#20971 ___ osg-users mailing list

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-06 Thread Trajce Nikolov
yes, destruction. it is my own example but will try to reproduce the problem with the examples and send the code Nick http://www.linkedin.com/in/tnikolov On Sun, Dec 6, 2009 at 11:56 AM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Nick, On Sat, Dec 5, 2009 at 1:36 PM, Trajce Nikolov

Re: [osg-users] [vpb] convertLatLongHeightToXYZ problem with a geocentric coordinate earth

2009-12-06 Thread Lv Qing
Glenn Waldron wrote: Lv, convertLatLongHeightToXYZ gives you a point on the surface of the ellipsoid, but the actual polygons in the terrain model are just a tessellated approximation of that ellipsoid. So if you want the point on the triangulated surface, you have to convert to XYZ and

[osg-users] Full list of dependencies

2009-12-06 Thread Rizzen
Hi Where can I find the full list of dependencies required for OSG 2.8 and list of configuration options for building OSG libraries? Rizzen ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [vpb] convertLatLongHeightToXYZ problem with a geocentric coordinate earth

2009-12-06 Thread Glenn Waldron
On Sun, Dec 6, 2009 at 7:53 AM, Lv Qing donlvq...@msn.com wrote: Glenn Waldron wrote: Lv, convertLatLongHeightToXYZ gives you a point on the surface of the ellipsoid, but the actual polygons in the terrain model are just a tessellated approximation of that ellipsoid. So if you want the

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Simon Hammett
2009/12/6 Rizzen riz...@darkstar.co.za Hi Where can I find the full list of dependencies required for OSG 2.8 and list of configuration options for building OSG libraries? Rizzen osg itself doesn't have any dependencies, only the plugins do. You'll have to run cmake and look through that

Re: [osg-users] [vpb] convertLatLongHeightToXYZ problem with a geocentric coordinate earth

2009-12-06 Thread Lv Qing
Hi, Thank you Glenn ! Thank you! Cheers, Lv -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20979#20979 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Gordon Tomlinson
Here's the basic dependencies http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies All the rest will be described with the individual plug-ins or add-on node kits __ Gordon Tomlinson

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Rizzen
Thanx, though did not help with building the optional modules of OSG 2.8. What must be done to get these optional OSG modules built? Rizzen Gordon Tomlinson wrote: Here’s the basic dependencies http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies All the rest will be

[osg-users] HeightField texture coordinates

2009-12-06 Thread Dominic Stalder
Hi there is it possible to set the textue coordinates (for repeating a texture) of a HeightField node? If yes, how? Thanks a lot Dominic ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Trajce Nikolov
you can get all of them from the svn look in the archive for the details . do a search for 3rdParty Nick http://www.linkedin.com/in/tnikolov Sent from Örnek, İstanbul, Turkey On Sun, Dec 6, 2009 at 7:25 PM, Rizzen riz...@darkstar.co.za wrote: Thanx, though did not help with

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Rizzen
osgIntrospection and osgWrappers comes with the OSG core, but are optional modules. How does one build these optional modules? I have found the other required 3rd party modules and built them already. Rizzen Trajce Nikolov wrote: you can get all of them from the svn look in the archive

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Trajce Nikolov
are you using CMake? it is easy Nick http://www.linkedin.com/in/tnikolov Sent from Örnek, İstanbul, Turkey On Sun, Dec 6, 2009 at 8:02 PM, Rizzen riz...@darkstar.co.za wrote: osgIntrospection and osgWrappers comes with the OSG core, but are optional modules. How does one build these

[osg-users] [vpb] how to create valid terrain database?

2009-12-06 Thread Hartwig Wiesmann
Hi, I am using osgdem 0.9.10 with the following arguments: osgdem --xx 10 --yy 10 -t ps_texture_16k.tif\ --xx 10 --yy 10 -d ps_height_16k.tif\ -v 0.1 --terrain -o test.osg Unfortunately, this does not produce anything useful. So, it seems to be that an argument is missing to create a valid

Re: [osg-users] [vpb] how to create valid terrain database?

2009-12-06 Thread Hartwig Wiesmann
Hi, sorry, but with anything useful I meant that osgviewer test.osg is not displaying anything and it seems to be that no height data is stored in the database. Thank you! Cheers, Hartwig -- Read this topic online here:

[osg-users] Masking (hiding) a subset of primitives?

2009-12-06 Thread Andrew Cunningham
I want to do something a little 'odd' and am not sure of the best way to do this. - assuming a 'large' number of (tri or quad) primitives in a primitiveset (say 100K-500K+) I want to hide ( not draw) a user-defined subset of those primitives. - the user scenario is that the user selects a