Re: [osg-users] 3d Model Editing

2010-03-28 Thread Andreas Ekstrand

Hi John,

Have a look at Remo 3D (www.remograph.com) which supports import and 
export of most of the file formats in OpenSceneGraph.


/Andreas


On 2010-03-27 16:58, John Galt wrote:

Hi,

I need separate models of a man's body and head. Can you suggest where I can 
find them? Any of these file formats will do: 3dc, 3ds, flt, geo, iv, ive, lwo, 
md2, obj, osg.

Also, does anyone know how to edit an osg model. For instance in the example 
cow.osg, how do I edit it so that only its head is present and the body is 
deleted?

Thank you!

Cheers,
John

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Andreas Ekstrand
Remograph
Norrbergavägen 58
SE-590 54 Sturefors
SWEDEN
Web: www.remograph.com
E-mail: andreas.ekstr...@remograph.com
Phone: +46 708 490 697

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[osg-users] osgWidget WindowManager - EventInterface ?! const ?!

2010-03-28 Thread Matthias Asselborn
Hi,

i want to controll my camera over a osgWidget. 
ive implemened the mousePush method from EvenetInterface



Code:

bool mousePush(double, double, const osgWidget::WindowManager* wm2) 
{
osgWidget::WindowManager* t = 
const_castosgWidget::WindowManager*(wm2);
double b = t-getView()-getCameraManipulator()-getDistance();
b+=2;
t-getView()-getCameraManipulator()-setDistance( b );
std::cout  
t-getView()-getCameraManipulator()-getDistance()  std::endl;
return true;
}




no changes in camera, because osgWidget::WindowManager is const 
how can i access to the viewer and the camera? 

Cheers Matthias[/code]

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[osg-users] [vpb] which is the best Manipulator for a globe Earth?

2010-03-28 Thread Lv Qing
Hi,

... 

I have try the osgGA::TerrainManipulator to manipulat a globle Earth,it does 
not work very well .I also tried the EarthManipulator of osgEarth,it does well 
to a .earth model,but it seems work fail to a vpb generated (.osga) model.Can 
there be a solution?

Thank you!

Cheers,
Lv

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Re: [osg-users] osgViewer::GraphicsWindowWin32 cursor issue

2010-03-28 Thread Mikhail I. Izmestev
Hello.

Attached patch can solve those problems.

Mikhail.
Index: GraphicsWindowWin32.cpp
===
--- GraphicsWindowWin32.cpp (revision 11300)
+++ GraphicsWindowWin32.cpp (working copy)
@@ -2465,11 +2465,18 @@
 break;
 
 ///
-case WM_NCHITTEST :
+case WM_NCMOUSEMOVE :
+case WM_NCHITTEST   :
 ///
 {
-LONG_PTR result = _windowProcedure==0 ? ::DefWindowProc(hwnd, 
uMsg, wParam, lParam) :
-
::CallWindowProc(_windowProcedure, hwnd, uMsg, wParam, lParam);
+// WM_NCMOUSEMOVE needed because windows vista not send 
WM_NCHITTEST message correct
+// you can see that with spy++
+LONG_PTR result;
+if(uMsg == WM_NCHITTEST)
+result = _windowProcedure==0 ? ::DefWindowProc(hwnd, uMsg, 
wParam, lParam) :
+   
::CallWindowProc(_windowProcedure, hwnd, uMsg, wParam, lParam);
+else
+result = wParam;
 
 switch(result)
 {
@@ -2504,11 +2511,14 @@
break;
 
 default:
-if (_traits-useCursor  _appMouseCursor != InheritCursor)
+//we must call setCursorImpl(InheritCursor) to set back
+//_mouseCursor = InheritCursor which needed to correct 
WM_SETCURSOR handling
+if (_traits-useCursor/*  _appMouseCursor != 
InheritCursor*/)
 setCursorImpl(_appMouseCursor);
 break;
 }
-return result;
+if(uMsg == WM_NCHITTEST)
+return result;
 }
 break;
 
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Re: [osg-users] [vpb] which is the best Manipulator for a globe Earth?

2010-03-28 Thread Jason Beverage
Hi Lv,

See my answer on the osgEarth forum, I've committed a fix to get the
EarthManipulator to work with VPB databases again.

Jason

On Sun, Mar 28, 2010 at 1:17 PM, Lv Qing donlvq...@msn.com wrote:
 Hi,

 ...

 I have try the osgGA::TerrainManipulator to manipulat a globle Earth,it does 
 not work very well .I also tried the EarthManipulator of osgEarth,it does 
 well to a .earth model,but it seems work fail to a vpb generated (.osga) 
 model.Can there be a solution?

 Thank you!

 Cheers,
 Lv

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 http://forum.openscenegraph.org/viewtopic.php?p=26233#26233





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[osg-users] 2.8.3 release imminent

2010-03-28 Thread Paul Martz
Hi all -- Just a note to say that I'm planning to tag the 2.8.3 release 
late Wednesday 31 March.


I'm not seeing a lot of posts about 2.8.3 experiences, so if you've been 
using it, please post and let me know how it's working, good or bad. I 
am using it myself for many external projects, and have received offline 
emails about testing on various platforms. At this point I'm not aware 
of any show stoppers. If that continues to be the case, then I'll rename 
the rc2 tag as the final tag.


I'll try to put together a press release as time allows. If the authors 
of these modules could send me a summary of the changes that have gone 
into 2.8.3 (I took them from trunk-head), I'd appreciate it:

 * FBX plugin
 * ply plugin
 * ffmpeg plugin
 * 3ds plugin
 * osgAnimation
 * ImageIO plugin
 * QuickTime plugin
 * Inventor plugin

Thanks,
--
Paul Martz
Skew Matrix Software LLC
_http://www.skew-matrix.com_ http://www.skew-matrix.com/
+1 303 859 9466

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